Sunday, December 27, 2009

Battle Report - Flamberge - Aftermath Campaign Ork vs Ork

1500 pts Ork vs Ork, mission was capture and control

We wanted to see some ork on ork action( in fighting between tribes) since my army has been doing well on the planet Flamberge in the Notous system, as part of the Aftermath Campaign.

The "mek ork" player got first turn and had both troop choices next to his objective with a Mek with KFF to cover both squads. The other Mek was farther up with two Dreads and lots of Kans surrounding him, with some Koptas on the right flank.

After weathering some ork shooting ( thank god its BS2), my Battlewagons and Trukk raced up so they would hit squads at the same time to max the Waaagh that was coming. I hit the wall of Kans and Dreads and pulled it off with very few dead on my side and destroy one whole squad of Kans, and blow another Dread up and immobilised the last one.

The Koptas on my left side came a round and blew apart one of my Battlewagons, but lucky for me the Mega Nobz that were in it where long way off killing other orks at this time.

I spent around two rounds of working through the line of Kans and Dreads that were in front of me, without losing too many MANZ , with around 6 left in the main squad and 3 in the other, with all most a full 'Ard boyz squad left with crazy Mad Dok in there for fun.

I raced into the last two squads of boyz and manage to put enough wounds on both squads to make them flee and runaway from the battle, capturing the objective, proving the Nobz have their place in the Orks society as the biggest meanest orks around.

Battle Report - Flamberge - Aftermath Campaign

1500pts - Annihilation Orks vs Eldar

This is a fast and furious game that had the Eldar going first. The Eldar player castled up behind three main structures in his deployment line. The Eldar fired their brightlances and shurikens trying to get lucky shots in on my Battlewagons and trukks, but thanks to some awsome cover saves they made it across the board to deliver the boyz to their targets.

Once 'Eadsplitta and his mega nobz got into hand to hand, they did what they do best and beat the crap out of the Harlequins and ran off the Dire Avengers. The Farseer stayed high in a nearby building helping the squads near him with fortune and guide, but he was only prolonging the final out come of this game.

The orks won 6-2 in kill points .

Sunday, December 20, 2009

'Eadsplitta waaagh on Flamberge-Aftermath campaign

Hey All this is a battle report from and on going campaign in Aftermath Sector
This was a 1500pts battle between Orks vs Salamanders
mission was cap and control, with spearhead deployment

This is a quick and dirty battle report since im trying to turn these out as fast as I can

The orks started off first and ran everything up the middle and had one Battlewagon off to the left side flank. By turn two Ghazie and his squad of MANz jumped out of their wagon to assault the Termies and Vulkan from thier Landraider, need less to say the Orks stomped them to death and only a single thunderhammer made it but fled the scene fast.

But turn four things were looking grim for thr salamanders and they only had two rhinos and a handful of spacemarines left. The spacemarine player tried very hard to make sure I would not get to his objective but Ghazie and his squad made it by the skin of their teeth to win the game.

Saturday, November 28, 2009

This is the first battle report, it was a three-way game with 1000pts each and we randomized who would go first with a D6 roll off. mission Capture and Control, with pitched battle setup.

We had Orks Deffwing with 'Eadsplitta (Ghazie), Salamanders w/Vulkan and some Daemons for fun.

Orks-win fist turn roll off, both battlewagons going tearing up the field towards the rhinos letting loose with some bigshoota action with little to no effect.

Salamanders- move forward with Rhinos and Landraider, unload tons of Multimelta shots and immobilized one Battlewagon.

Daemons- I do get my choice for army split that I want- Bloodthirster, Bloodletters, and Soul Grinder, however my Soul Grinder manages to deepstrike on to a Battlewagon and go back to the warp to hide out a bit. The Bloodthrister and Bloodletters move to center objective to claim it.

Turn 2-

Orks- Eadsplitta(Ghazie)and MANZ get out of immobilized Battlewagon and other Battlewagon moves towards rhinos on right side of board. The Battlewagon opens up with its two bigshootas but misses with all shots. Other Battlewagon's grot rigger fix in shooting phase. Eadsplitta and his MANZ hit bloodletters in hand to hand and wipe them out with almost no damage to themselves.

Salamanders- Both rhinos fall back towards the ruin building with rest of their combat squads in them. The multimeltas unleash on both battlewagons- wrecking one and causing the other not to shoot next turn.

Daemons- Soul Grinder still hiding in the warp, however the Great Unclean One and a unit of plaguebeares come down behind the Ork's line. Bloodthister goes in for the kill on the unit of MANZ that killed the bloodletters. He manages to kill 3 of them but dies in a tide of power klaws.

Turn 3-
Daemons-Soul Grinder still cant get out of the warp and cont. to stay off board. Great Unclean One and unit of plaguebeares move towards 'Eadsplitta and his MANZ. Great Unclean One vomits forth with breath of chaos, then both units assault them in hand to hand killing 3 MANZ and only losing 1 plaguebearer and 2 wounds on the GUO.

Salamanders- Landraider moves forward and lets loose its multimelta on the battlewagon causing it to not shoot/move. Combat squads in building with multimeltas cont. to hunt for targets microwaving a few daemons and orks that get to close to this nasty gun line.

Orks- Battlewagon conts forward towards the marines line, but the grots manning the bigshootas keep missing their targets. 'Eadsplitta and squad of remaining mega boyz retreat to fight another day.

Turn 4-

Salamander- Landraider moves up and spills out Vulkan and his terminators. Landraider blows up the battlewagon with multimelta forcing Grotsnik and the other squad of MANZ to jump out of the wrecked battlewagon. In hand to hand Vulkan hits Grotsnik early on and kills him out right even with his cyborg body. The rest of the MANZ die in the bloody hand to hand fighting, but Vulkan and two lighting claws and one thunder hammer died in this melee.

Daemons- try to move to middle objective but roll low on terrain test.


Daemons- Get to go first this round and the plaguebearers roll much better getting in to hand to hand with the last two thunder hammers but die to the might of the Emperor's finest.

Salamanders- The multimeltas in the ruin building blast away at the Soul Grinder wrecking it as soon as in finally came out of the warp this turn.

Orks- the last of the orks run off the board edge at this turn.

Endgame- Daemons are too far away from center objective, Orks have run off the board, and the Salamanders in the ruin building are the only ones standing on an objective to win the game.

Saturday, November 21, 2009

Some pics from Apocalypse games